Life is always about time, and a ringing fact is you can’t experience it twice. Just like an hour-glass, once the dust drains, it’s done; we can’t rewind it nor move it forward. And since time travel has yet to be in actuality, we can only create better experiences with the time we have by scheduling. As adults, we are often faced with the need to make decisions on a wide array of activities or issues. They may range from a simple choice like when to walk the dog, to tough decisions like when to change a job or a new career. In this article, I'll be highlighting the importance of scheduling meetings that are more
about the when This is also echoed in our workplace where we are posed to make certain choices of our time. Considering that careers are important influencers of the quality of life we live and lead, knowing how to make use of your time, when to take breaks, hold a meeting and even quit is imperative.
With a series of situations that require decision-making, the career place attracts the need to be rational and predictive. In relation to this, we are going to compare three such situations where it is important to make the best decisions for a design team; scheduling meetings, taking breaks and quitting your job. As designers, the suitability of any outcome will depend on how effective a decision is made regarding each of these instances. And of course, with each of these cases, time is an important factor to consider.
1. Taking breaks
Everyone knows that individuals have different energy levels at different times of the day. This is why we have morning people and night people. For a design team, knowing how to keep the group’s energy levels up is important if you want get the best outcome. Therefore, you should not insist that people continue working on something when it is obvious they are not too into it at that given time. That is with the exemption of really urgent orders.
So what do you do when energy levels are low? You take breaks. Taking breaks is a sensitive thing. You have to be careful not to overdo it or to give too few instances. You should learn the tendencies of your design team and the workflow. This then allows you to determine when it is preferable to take breaks such that work is not interfered. Additionally, you should consider how these breaks will reduce fatigue among the team members.
Breaks can be taken on a uniform time basis. Set an 11:00 am coffee break and a lunch break that everyone knows about and can coordinate their tasks according to them. Alternatively, you can take them on a work done basis. Here, breaks are taken after certain milestones have been achieved in a given project. This allows you to be fresh for the next batch of work.
It is important to take breaks alongside other workmates. This allows you to socialize and build better relationships with others. For a designer, these can be opportunities to share ideas and grow as a unit.
2. Scheduling meetings
Another decision that requires careful consideration is scheduling meetings. Knowing when to schedule a meeting determines how much impact it has on the design team. The first thing to consider when designing a meeting is its purpose. If a meeting is meant to gather ideas about a given project, it makes the most sense to schedule it beforehand. Therefore, it becomes possible to weigh in various suggestions and determine which approach would yield the most results.
The purpose of a meeting is the foundation or determining all other aspects, such as who would be involved and the topics to be discussed. In this regard, a meeting can be scheduled either before a project, in its course, and at the end of the project. The last instance allows the team to appraise the performance of individuals and the whole unit.
A meeting should also be scheduled when it is least interruptive to the team’s activities. Unless a disruption is extremely important and would improve the ability of the team to reach the desired goal, do not pull people from their work so they can attend a meeting.
Therefore, if you are to make time for a meeting, ensure you consider the positions of each member of the team. You want each person to have their mind on the meeting. Therefore, if you called people to a meeting and one of them has been inconvenienced, this person would be least likely to benefit from it. Therefore, apart from scheduling the meeting, ensure you give everyone a heads up so they can be prepared mentally for it
Timing is extremely important for a designing gig. If you want to make the most of a meeting, ensure it is appropriately placed. A well-timed meeting will offer the design team a better outtake for a given project. Alternatively, it can be used as a good motivational tool. When energy and enthusiasm levels are low, a meeting can be used to raise the spirits of personnel.
Know your team, know what you want from the meeting, know the position of the unit and is individual members, and then schedule the meeting. The key has and will always be strategy, and knowledge gives a strategy that cutting-edge it needs to be effective.
3. When to quit your job
Lastly, let us look at the individual front. As a designer, you will always want to move forward. This is not merely in terms of the financial benefits but the level of satisfaction you derive from your career. Eventually, you might feel the need to move on. So what determines this milestone that is often marked by quitting your job?
The first thing that determines when you should quit your job is the impact it would have on your career. Do not quit if it stunts your growth or if it curtails a possible chance to grow. Instead, walk away if you feel you do not have any further to go with the given organization. This move can be what you need to start your own practice or get a better opportunity somewhere else.
Second, always consider the impact it has on your reputation. You do not want to quit at a time when the organization really needs you. This places it in a difficult position and taints your reputation as a reliable designer. Always strive to maintain positivity around you and your career.
Lastly, quit your job if you feel it does not offer you the level of satisfaction you need. If you are not happy at your job it is likely you will not grow in it. It does not matter whether you have been employed for two minutes. If it is not for you, quit. You do not want a job that hinders your happiness.
A designer should have a wide world view. To achieve this, you should be sensitive about various factors, including time. Know when to schedule and you will be in a better position to get the most out of you and others around you.